I haven't GMed in a while, so to break this streak I've compiled all the stuff that was fun into a casual pace RP. Anyone remembers the old Royal Dreaming Academy? Well, I'm revamping the idea with a few twists to make it fun. Just for the note, the only "stat" system we use is the "skills" the character has. Otherwise we just fight by RPing.
Story:
"Welcome to the Royal Extera Academy! The world of Esthera was broken after the war, spewing monsters of uncontrollable amounts into the human realms and now, we need heroes! HEROES!!! That is why the REA was created! Many old legendary heroes are now training young men and women into being h powerful warriors, magicians and miscellaneous *coughthievescough*, man I should really quit smoking...
In our academy, young kids gain +10 to beefiness, smartass and even fire resistance. Erm... the last one is kinda important here... AND MORE!!! That is why all of you gathered here, shall one day become known as the greatest heroes that helped cleanse our land of evil! You will gain power, riches, social standings! ...and maybe even get laid... AHEM!!! So be prepared for ANYTHING that will happen here!!!
And with the fact that I, the Academy Master Sentis Seinta, am now here to wish you luck on your journey, is a sweet opportunity! BECAUSE EVERYONE HERE IS A HERO!!! So GO!!! And become the strongest of strong! The smartest of smart! And the... well, you know the rest. Good luck!"
And greeted like that in front of the crowd, every character receives his own room in the dorm, shared with 4 other people + his own Extera and a starting weapon. The aim of the game is to learn abilities, train your hero, do quests given on a weekly basis and get laid. (just kidding, the last one is not the goal of the game)
System mechanics:
Every character receives an Extera, a starting weapon and to make our characters special, each of you can also choose an "Artifact" that is whatever I make up after seeing your character. Unlike other students, you will have the advantage of the artifact that will grant you a sick power on a moody base.
Here's your outline, just to make this easy:
- Quote :
Name:
Age: 15 (always 15 at start, the characters will age)
Gender:
Starting Extera:
- Type (animal, fire, mechanical, spoon based, etc.)
- Offensive, Defensive, Supportive, Multi (Delete unnecessary. Multi is all 3 types at once. You can have a double type too if you wish too.)
Starting weapon:
- (sword, axe, etc.)
Starting Artifact:
(you will receive 3 artifacts to choose from, once you decide to add a character. They will match your Extera and starting weapon choice so be aware of that)
Anyway, there are no more classes to attend to. Also the Extera are basically your "Summon Spell". They will learn their own custom special attacks and they only appear for combat. You can use only ONE Extera spell per encounter battle, however there is no limits for daily usage.
Skills have a "At will", "X time per Encounter" and "X times Daily" limit. During one post, you can mix as many "At Will" attacks as you wish in any order, but only one "encounter/daily" skill at once.
How the RP functions:
We will run a "Main Topic" that is the academy grounds. If you go on a quest (with a party or solo) you will gain a different topic to not have two people clutter the academy one if someone is going slower. Only one quest topic can be made at once, so better quest in large groups or you will be stuck for training.
During the quest you cannot change equips or learn skills unless for plot reasons. You will gain loot and special "points" when you finish the quest. You shall be graded of course.
In the Academy you can spend your money, sell loot and learn extra skills for yourself or your Extera. You can also craft items. Crafting is extremely simplified so don't worry about it. Learning skills is also just choosing a "mentor" that shall teach you a skill related to his profession. For example, a Magician mentor grants spells, while a Knight will teach you defensive art.
During quests you will gain points of different kind, depending on how you are graded. These points are:
- Power Point - You can spend it when performing an attack. It awakens your attack to become insanely powerful just this once and do amazing stuff. Gained through exploiting enemy weaknesses and striking heavy critical hits.
- Joker Point - You can spend it to perform a super dodge or super critical hit IF you do it in a comical manner. It's always a dodge or always a critical hit, no matter what the enemy does. Gained by goofing around.
- Luck Point - You can spend it to perform an action with 100% effectiveness, even if the action was impossible unless you had super luck. Gained by being overall an awesome RPer, being descriptive and having a deep character.
- Offensive/Defensive/Supportive Point - Gained by using a lot of Offensive/Defensive/Supportive actions. You can spend these points on learning new skills or enhancing your existing ones. You will never know how the enhancement will work but it will always make the skill stronger. You can enhance a skill an infinite number of times.
- Extera Point - Gained by defeating a Boss Extera enemy. You can spend it to teach your Extera a new ability.
Anyway, after every quest completes you shall be given these points. Luck points can be also gained in the Academy by role playing. While in the academy you might sometimes encounter situations in which you can learn free skills or do stuff other than fighting, so not going for a quest doesn't mean the character will be left behind. But I encourage taking quests. You can do that any time by stating you are checking the "Quest Board".
Your teachers:
The Knight - Kingston Artturn
The Sorcerer - Merlan Merdinus
The Thief - Snatch Goldbar
The Archer - Robstin the Hooded
The Druid - Panoramus Gallis
The Priest - Princina Mushrooma
Every time you complete a quest, a new Teacher will be added, granting you access to more sophisticated skills. Be aware that you might also speak with other students in the academy via random encounters that "might" teach you an extra skill. Not free of charge that is, but without O/D/S points required. If you want to learn from a Mentor, just choose a teacher and spend your desired point to receive a theme based skill of the type you chose.
And last note by not least, you shall be given 5 "Skill Points" that you can distribute to O/D/S points as you please. That means that from the start you can learn 5 skills from your teachers.
So... who volunteers?