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Allen
Valvrave the Liberator
Allen


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PostSubject: sdFGHHGFDSDFGH   sdFGHHGFDSDFGH I_icon_minitimeMon May 21, 2012 3:19 am

OKAY
So this turned into a massive clusterfuck in no time at all.
I literally was not expecting this kind of turn out.
I expected at most, Kevin, Book and Python.

sdFGHHGFDSDFGH 154wpvt

Admittedly, this makes me extremely happy.
HOWEVER, it also makes it very difficult to keep shit together.
SO, I am of the belief of starting it yet again with a somewhat different approach,
That would preemptively set up our heroes in some manner of groups so we can avoid the early clusterfucking.
Is that fine with all of you?
We can continue as is if you don't mind, but man I have to keep asspulling to keep things from falling apart.
I've already got a couple of ideas in mind.

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You might already be rolling your eyes and shaking your head at something like this,
but I really don't want to leave anyone behind so I'm asking before we get in too deep.
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Xellious Noon
Veteran Roleplayer
Xellious Noon


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PostSubject: Re: sdFGHHGFDSDFGH   sdFGHHGFDSDFGH I_icon_minitimeMon May 21, 2012 3:25 am

XD

Just split the topic right then and there.

If you have to, you decide which group goes where. Oh I don't know earthquake and the fissures split heroes into groups already and then they get assaulted by different enemies before they get a chance to reunite.

Escort is already good as in they're separate, and might get their own enemy unless you want the journey to be peaceful and boring. It's a good step.

Do what you have to Allen and let's get on to the smaller topics with fewer people each.

But mind you, I'd already drop 4 or 5 enemies and not just the Horse and bird so that there's only 2-3 heroes, at most 4, fighting each enemy. The more split the topics are when you start them, the easier to catch up with what goes on there.
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Delta
is awesome
Delta


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PostSubject: Re: sdFGHHGFDSDFGH   sdFGHHGFDSDFGH I_icon_minitimeMon May 21, 2012 3:36 am

/sits in his own topic being cool
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Chatbox Kingu Python
Tokusatsu Soul
Chatbox Kingu Python


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PostSubject: Re: sdFGHHGFDSDFGH   sdFGHHGFDSDFGH I_icon_minitimeMon May 21, 2012 4:04 am

Yeah, I think though the start was a little rough, if we devote everything to splitting it up into a manageable size from here on out, it can still be done with relative ease. Just needs a little exercise in plot-fu is all. Kinda like the example Bookman used.
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Ninetails
大丈夫だ、問題ない
大丈夫だ、問題ない
Ninetails


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PostSubject: Re: sdFGHHGFDSDFGH   sdFGHHGFDSDFGH I_icon_minitimeMon May 21, 2012 4:22 am

Splitting things up and doing something like what Bookman said would be best; I don't think we need to restart so long as it's divided up properly. Besides, anybody who missed some intro stuff in the beginning can always catch up or partake in that later during calm periods~
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PostSubject: Re: sdFGHHGFDSDFGH   sdFGHHGFDSDFGH I_icon_minitime

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